Friday, February 21, 2014

Proof of concept: Electrical Arc

I wanted to make an effect that made electricity arc to the player when they passed within a certain radius of the source. This example was thrown together very quickly using the default Link Gun particle system. Delay on finding player position is set to .05 seconds. I could have made it smoother but I didn't want too many executions per second.

To get this to work I had to put a new action into Kismet because Set Particle Param doesn't take vectors. I have to iron out some kinks because it gives me some errors when compiling scripts as well as a kismet warning as you can see in the video.