Ryan Huber - Game Art

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Friday, February 7, 2014

GA222 Blog: High Poly Car

Finished the resubmit work; it's 49,965 triangles. Didn't get it as smooth as I wanted but overall, I'm happy with the result. The lights have bulbs (you can see them on X-ray shading).
Posted by rhuber at 11:45 PM
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      • Something from last semester.
      • GA240 Blog: Exploding Barrel video
      • Simple solution to Electrical Arc
      • Proof of concept: Electrical Arc
      • GA240 Blog: Exploding Barrel
      • GA222 Blog: High Poly Car
      • GA228 Blog: Level Design and Storyboard
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